Environment / Prop Art - Star Trek

STAR TREK COMMUNICATOR
(Sketchfab has a built in model inspector. Click the layer stack icon in the viewer to open and see wireframes and textures.)

STAR TREK PHASER
(Sketchfab has a built in model inspector. Click the layer stack icon in the viewer to open and see wireframes and textures.)

STAR TREK ENTERPRISE NCC - 1701 BRIDGE - WIP
(Sketchfab has a built in model inspector. Click the layer stack icon in the viewer to open and see wireframes and textures.)

I've started setting up the Unity VR file.  Present Me would like to thank Past Me for naming everything!

I've started setting up the Unity VR file. Present Me would like to thank Past Me for naming everything!

As a way to learn production techniques I created a few props and an environment based on the Star Trek the Original Series. All pieces were created in Maya or Zbrush or a combination of both. The textures were created with Substance Painter and Substance Designer and Marmoset Toolbag for some baking. I'm fairly happy with how it looks in Sketchfab, which has a model inspector built in.