Environment / Prop Art - Lone Sloan: The Ferryman

The Ferryman. Based on the adventures of Lone Sloan by Phillipe Druillet. Directed by Nick Losq.

3D model of  "The Death Throne" using Druillet's art work for reference.  Base mesh created in Maya.   Final UV'ed asset created in Maya and ZBrush.

3D model of "The Death Throne" using Druillet's art work for reference. Base mesh created in Maya. Final UV'ed asset created in Maya and ZBrush.

The Ferryman - Lone Sloan Death Throne. ZBrush and Maya. The textures here were created by me in Substance Painter. The textures in the short were done by someone else.
(Sketchfab has a built in model inspector. )

The Ferryman - 4 sided face - set piece. Designed in ZBrush using the comic book art for reference. (Sketchfab has a built in model inspector. )

Reference for the interior of the temple.

Reference for the interior of the temple.

Temple exterior exploration created in ZBrush.

Temple exterior exploration created in ZBrush.

Temple exterior done in ZBrush.

Temple exterior done in ZBrush.

Blockout of the temple interior created in ZBrush.

Blockout of the temple interior created in ZBrush.

Druillet's art was used for reference.

Druillet's art was used for reference.

The Ferryman - Temple Column - Aztec A - style A had the "empty belly" theme.
(Sketchfab has a built in model inspector. Click the layer stack icon in the viewer to open and see wireframes and textures.)

The Ferryman - Temple Column - Bullhead A.
(Sketchfab has a built in model inspector. Click the layer stack icon in the viewer to open and see wireframes and textures.)

The Ferryman - Temple Column - Hungry A.
(Sketchfab has a built in model inspector. Click the layer stack icon in the viewer to open and see wireframes and textures.)

Reference for the interior columns/statues.

Reference for the interior columns/statues.

Reference for the interior columns/statues.

Reference for the interior columns/statues.

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Environment design from Nick Losq's [The Ferryman](https://vimeo.com/175629486).
Based on the Lone Sloan series of comics by Philippe Druillet. A Starbeast Digital Production.

Nick hired me to knock out some quick environment pieces for this short. Everything was designed and sculpted in ZBrush. After a design was approved I would Zmesher to create a lower polygon model with UV's which I projected the detail back on to. I felt like I was cheating using the automatic tools instead of retopoing by hand, but later I took Environment for Games at Gnomon with Nate Stephens who taught me a similar workflow with decimation master. After learning that set pieces in God of War were done in a similar fashion I didn't feel so bad!